测试修改提交
This commit is contained in:
@@ -26,7 +26,7 @@ RenderSettings:
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m_AmbientIntensity: 0.8050667
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m_AmbientMode: 0
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m_SubtractiveShadowColor: {r: 0.8679245, g: 0.8679245, b: 0.8679245, a: 1}
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m_SkyboxMaterial: {fileID: 16041075}
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m_SkyboxMaterial: {fileID: 1948842527}
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m_HaloStrength: 0.5
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m_FlareStrength: 1
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m_FlareFadeSpeed: 3
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@@ -119,54 +119,6 @@ NavMeshSettings:
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debug:
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m_Flags: 0
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m_NavMeshData: {fileID: 0}
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--- !u!21 &16041075
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Enviro/Skybox
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m_Shader: {fileID: 4800000, guid: 34fee0a1b19b20b45aea7483b5f757da, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _GalaxyTex:
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m_Texture: {fileID: 8900000, guid: 5734983fc81450b4187c3cfa5985edef, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MoonGlowTex:
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m_Texture: {fileID: 2800000, guid: 6838e0810da4e49488b5d9a6ee76eb07, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MoonTex:
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m_Texture: {fileID: 2800000, guid: c6fd9f694390e0245b6dca5812065950, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _StarsTex:
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m_Texture: {fileID: 8900000, guid: b5a7175da0f133b4d951c19c9c2cebfc, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SunTex:
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m_Texture: {fileID: 2800000, guid: c95bed5306e94f24ba5802d841607ac7, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats: []
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m_Colors: []
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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--- !u!1 &116710580
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1488,6 +1440,54 @@ MonoBehaviour:
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_MaximumSpeed: 100
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_WarnOnSpeedClamp: 0
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_DebugSubsteps: 0
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--- !u!21 &1948842527
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Material:
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Enviro/Skybox
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m_Shader: {fileID: 4800000, guid: 34fee0a1b19b20b45aea7483b5f757da, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _GalaxyTex:
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m_Texture: {fileID: 8900000, guid: 5734983fc81450b4187c3cfa5985edef, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MoonGlowTex:
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m_Texture: {fileID: 2800000, guid: 6838e0810da4e49488b5d9a6ee76eb07, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MoonTex:
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m_Texture: {fileID: 2800000, guid: c6fd9f694390e0245b6dca5812065950, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _StarsTex:
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m_Texture: {fileID: 8900000, guid: b5a7175da0f133b4d951c19c9c2cebfc, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SunTex:
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m_Texture: {fileID: 2800000, guid: c95bed5306e94f24ba5802d841607ac7, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats: []
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m_Colors: []
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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--- !u!1 &2034802495
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GameObject:
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m_ObjectHideFlags: 0
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@@ -8268,7 +8268,7 @@ MonoBehaviour:
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WaterObject: {fileID: 718680767}
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Node: {fileID: 3673832994973231279}
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GearNode: {fileID: 6022323663597824692}
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Water: {fileID: 0}
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Water: {fileID: 718680768}
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LineRenderer: {fileID: 0}
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FPS: 0
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updateInterval: 0.2
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@@ -454,7 +454,7 @@ GameObject:
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- component: {fileID: 54298866000586118}
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- component: {fileID: 153691655494134957}
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- component: {fileID: 2717383850592950062}
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- component: {fileID: 3104700584461846010}
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- component: {fileID: 8545743762334745476}
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m_Layer: 16
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m_Name: Float
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m_TagString: Untagged
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@@ -620,29 +620,56 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::NBF.BobberController
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_rbody: {fileID: 54298866000586118}
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joint: {fileID: 153691655494134957}
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_buoyancy: {fileID: 3104700584461846010}
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--- !u!114 &3104700584461846010
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--- !u!114 &8545743762334745476
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1858052053854210}
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m_Enabled: 0
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: dd1aa9f0de8b435448c6893ecc60d021, type: 3}
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m_Script: {fileID: 11500000, guid: f91c9d873c83492ca6d5e3e3a67c1760, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Buoyancy
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includeDeformation: 1
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sphereRadiusApproximation: 0.1
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waveForceMultiplier: 0.01
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currentSpeedMultiplier: 0.01
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dragMultiplier: 1
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defaultRigidbodyDrag: 5
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underwaterRigidbodyAngularDrag: 5
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overwaterRigidbodyAngularDrag: 1
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surfaceTensionDamping: 10
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applyForceWithRandomOffset: 0
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m_EditorClassIdentifier: Assembly-CSharp::CapsuleBuoyancyStable
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buoyancyScale: 1.6
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samplePoints: 9
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submergenceCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 1
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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- serializedVersion: 3
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time: 1
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value: 1
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inSlope: 1
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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verticalDamping: 0.6
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angularDamping: 0.1
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uprightSpring: 0
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uprightDamping: 0.5
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uprightAxis: 1
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extraDragInWater: 0.8
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extraAngularDragInWater: 0.3
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nearUprightDampingReduce: 0.6
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nearUprightAngleDeg: 12
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_waterRenderer: {fileID: 0}
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_Layer: 1
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_ObjectWidth: 3
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drawDebug: 1
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--- !u!1 &1933124697579601
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GameObject:
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@@ -70,10 +70,10 @@ CapsuleCollider:
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m_ProvidesContacts: 0
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m_Enabled: 1
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serializedVersion: 2
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m_Radius: 0.002
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m_Height: 0.03
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m_Radius: 0.003
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m_Height: 0.02
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m_Direction: 1
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m_Center: {x: 0, y: 0.01, z: 0}
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m_Center: {x: 0, y: 0.03, z: 0}
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--- !u!1 &1236424003946422
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GameObject:
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m_ObjectHideFlags: 0
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@@ -367,7 +367,7 @@ Transform:
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m_GameObject: {fileID: 1696436611728297872}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: -0.04, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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