打撒反反复复
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@@ -85,7 +85,7 @@ public class SceneSettings : MonoBehaviour
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{
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// var p = GameTimer.GetGameDayProgress();
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// Debug.Log(p);
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// EnviroManager.instance.Time.SetTimeOfDay(GameTimer.GetGameDayProgress() * 24f);
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EnviroManager.instance.Time.SetTimeOfDay(GameTimer.GetGameDayProgress() * 24f);
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}
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#endregion
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