目录调整

This commit is contained in:
2026-04-18 20:50:53 +08:00
parent c14ffbd2ec
commit d54d8a0699
9 changed files with 21 additions and 25 deletions

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@@ -0,0 +1,3 @@
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timeCreated: 1776516338

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@@ -91,24 +91,20 @@ namespace AdvancedRope
#region --- ---
//[Header("通用设置")]
public bool initializeOnStart = false;
[Header("通用设置")] public bool initializeOnStart = false;
public bool enabled = true;
[Tooltip("绳索起点")] public Vector3 ropeStartPoint;
[Tooltip("绳索终点(可选,若为空则绳索自由下垂)")] public Vector3 ropeEndPoint;
//[Header("分辨率与尺寸")]
[Range(0.01f, 1f)] [Tooltip("0.1 = 稀疏1.0 = 按半径可达到的最大密度")]
[Header("分辨率与尺寸")] [Range(0.01f, 1f)] [Tooltip("0.1 = 稀疏1.0 = 按半径可达到的最大密度")]
public float ropeResolution = 0.5f;
[Tooltip("物理检测半径(碰撞、地形、自碰撞、射线检测使用)")]
[FormerlySerializedAs("ropeRadius")]
[Tooltip("物理检测半径(碰撞、地形、自碰撞、射线检测使用)")] [FormerlySerializedAs("ropeRadius")]
public float ropePhysicsRadius = 0.1f;
[Tooltip("渲染表现半径(可小于物理检测半径)")]
public float ropeRenderRadius = 0.1f;
//[Header("物理参数")]
public Vector3 gravity = new Vector3(0, -9.81f, 0);
[Tooltip("渲染表现半径(可小于物理检测半径)")] public float ropeRenderRadius = 0.1f;
[Header("物理参数")] public Vector3 gravity = new Vector3(0, -9.81f, 0);
[Range(0f, 1f)] public float airFriction = 0.1f;
[Range(0f, 1f)] public float stiffness = 1.0f;
[Tooltip("约束求解迭代次数。值越高越硬,但开销更大")] public int constraintIterations = 8;
@@ -116,18 +112,15 @@ namespace AdvancedRope
[Range(0f, 1f)] public float contactFriction = 0.5f;
//[Header("耦合设置")]
public Rigidbody connectedBodyStart;
[Header("耦合设置")] public Rigidbody connectedBodyStart;
public Rigidbody connectedBodyEnd;
public float rigidbodyInteractionForce = 10f;
//[Header("碰撞设置")]
public bool enableCollisions = true;
[Header("碰撞设置")] public bool enableCollisions = true;
public LayerMask collisionLayer;
public bool enableSelfCollision = false;
//[Header("初始设置")]
public List<PinConfiguration> initialPinPoints;
[Header("初始设置")] public List<PinConfiguration> initialPinPoints;
#endregion

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